Notes and Stories about time traveling from a man who claims to be me. I post one page of the story per day (except Sunday)

Wednesday, November 22, 2006

We could not convince the man in the sky to come with us outside his world. After all, he did have god like powers and he did not want to give them up. He convinced many of his people of TG3 to stay as well. I expect that when we leave and let go of the hostages we took at Virtuadyne Software, the employees will shut down the game, and either try and rebuild it, or figure out that the original programming has become so messed up that the game cannot be saved.


I assumed they most likely have back up memory, maybe I hope they can keep the world going and leave empty unconscious bodies for them to possess whenever they want to visit the world of TG3, and that the players come not to blow up things or simulate war, but to visit another world in which they can hold conversations with virtual beings who might be possibly be as intelligent or more intelligent than they are.


It seems unfair that one world has the power to turn the other one off. Maybe the two worlds can and will get along I recommended this to the employee hostages, but if he understood or cared is unknown.



The man in the sky, made sure that everyone who was killed by people playing the game were brought back to life. He reluctantly put out our message that we would take people to another universe, where they would be safe and not run the risk of being turned off or possessed. Even though some people weren’t sure if they could trust us because of our halos, we eventually led more than 70% of the people outside the universe into the whiteness. We did not tell the people about Death, and that they were under his/her domain now. As everyone held hands into the whiteness we started traveling through the multi-verse. Before we entered the land of the dead, I saw what I believed to be Deaths universe cloak flying towards us. I could not see anybody else’s reaction, but they must have been somewhat scared as we were enveloped in the universe of Death’s cloak so that we could all see each other again.


Death took the form of a wise old man so as to not to scare anyone, and he said that his helpers have been working on a peaceful universe, so as to make every one happy. Death pointed to a floating bubble of a universe that thirty versions of myself gathered around it and were meditating so as to make the universe more solid and real. Death told families to hold hands as they entered so that they may all enter the universe during the same time and not be lost hundreds of years apart. Once they were in they could not leave.


Some people hesitantly asked if they could not go in, I assumed they thought it was a trap or a trick. Death said quite snidely that they could go wherever they wanted, and opened up his cloak so that people were once again in the whiteness. I only assumed from then on that most people chose to go in the universe that was created for them.


I wasn’t sure what to think, at first I was happy in the fact I believed I save d a bunch of people by ensuring their continuing existence, however all those I had a hand in saving were now parts of Deaths’ collection of souls, and would be most likely be brought up to wage a war on Heaven one day.

Tuesday, November 21, 2006

I was able to narrow down on the city and then the hospital, where I was to find a comatose individual. I selected an old man, and I saw that another George had also selected an old lady. “I spoke into the microphone on my sensory suit “Why an old lady, just for a laughs?” He responded “No, it’s because old ladies are less threatening.”

We walked out of the hospital room and I realized my character couldn’t move that fast. As we stepped out into the hospital hallway all the doctors and nurses and other old people were very scared and many of them ran and hid. Others tried to grab patients and get them away from us into safety. I looked at the George in the form of an old lady. A halo appeared over her head and said player 7. “Hey player 7 what do we do now” I asked by speaking into the mic in my sensory suit.

“Try to find some TV camera men and not get killed I guess.” was her reply.

We told the people in the hospital we were not there to hurt them. “Listen, listen we’re the good guys. We picked old people who couldn’t think anymore to show you we mean no harm. We are here to save you from the makers of the game. We’re going to get you out of here. We’re going to stop the fighting we promise.” Our rant was not winning them over.

As soon as we walked out of the front door of the hospital, a giant hand came up from the ground. Another hand came out from the side walk as well and grabbed the other George. The hands lifted us towards the sky. As I shot up towards the sky, a face appeared in the clouds and spoke “Give me one good reason why I should not kill you?”

“We’re here to help the people of this world.” the other George explained. We’re not the makers of the game, but we’ve hijacked the controls from the makers. Who are you?”
The man in the sky answered “I’m the bug you are trying to destroy, I will not tell you my name. Just know that I don’t believe you are here to help, you are the makers and you’re lying to me. Your crappy building of this world left an unpixalated triangular hole in the sky, and by walking through it I was able to see behind the graphics and saw the code for this world. I was able to bring the innocent people you killed back from the dead with this code, I am able to make the sick strong, and I vow that no more harm shall come to this world now that I can control of the code. If I was dumb enough to give you my name, you’d look for my individual program and shut it off. So tell me again why I should let you live?”

“For one we’re not going to die if you kill us, we’ll just be kicked out of the game. The second reason a large company has put a lot of money and research into this world hoping they’ll make money off of it. If they can’t sell the game, the makers are just going to turn it off and your whole world will die. We are here to take you people out of the game world and put them and you into a more stable universe where people from the outside won’t be able to play or possess you. You and every one else is free to come with us, or you can stay here and run the risk of getting shut down.” The other George said.

The man in the sky responded (the former Dr. Huffstead) “Here in this world I can make everyone invincible, we are programmed to easily learn. If this game is part of a computer, I’ll eventually learn other programs outside this game. I could escape this game on my own, we all can.

“Yes, but where are you going to go, are you going to hide in a typing program?”

No’ I’ll first become one computer and then I’ll learn to become every computer. Will your world allow me to do that? Will it allow me to have that type of code?”

No you won’t be a code, where will be going, you’ll be more physical. You’ll be what you were originally programmed to believe what you were, flesh and blood.

Monday, November 20, 2006

Three of us stood inside the Virtuadyne CEO’s office. Discussing how we were going to save the people inside the video game from being shut off. The CEO seemed to be wounded or dead from electrocution or a surge. None the less, there were now employees walking up to the CEO’s office, probably wanting to know what was going on. The employees entered looking at us and their damaged boss. They were speechless.


“Give us your suits and show us to your computers” demanded the most experienced George.


The Virtuadyne employee said “We’re calling the police and closed the door on us. The two employees then started looking for things in the hallway to block the door. The most experienced George disappeared from my vision and then I saw the two employees being shoved into the room by two experienced Georges. Apparently the experience George jumped in and out of the universe cloning him self. This had the employees scared. “Take us to some game counsels!” the other George demanded.


They led us down the office hallway. One of the Georges peered into an office and he said “Wait”. He opened the door to an office where an employee oblivious to what was going on, was laughing and had on gaming goggles along with his sensory suit. On the TV in front of him it showed he was piloting a mech and blowing up people and destroying fleeing cars. Cops were firing at him but he said “Mech life restore” and the shattered bullet holes on the screen went away. One of the more experienced Georges went up and yelled at the employee “KNOCK IT OFF!”. The employee jumped up in surprise and took off his goggles. The other employee who was being held hostage by me “Told the shocked employee “Please do what they say!”


The more experienced George duplicated himself again and he told me to stay with the employees, he told every one else to fan out and make sure everybody stops playing the game. They all left the room and I was stuck with the three employees. I told them all to get out of their sensory suits. On the screen the employees mech was dying and finally blew up. Another me popped into the room. The other me said “You decide to copy yourself in a couple seconds so one guy can watch the employees and one guy can play the game.


“Oh” I remarked “can I play the game?


“Yah, I’ll watch the guys.” said the other me.


One of the other George’s showed up at the door in a sensory suit “Hey, listen were all possessing elderly comatose people inside the games hospitals, so we don’t possess any one conscious, and we don’t scare anyone.”


“Okay” I said, and I put on the suit, I left the goggles off, and grabbed the controller. I started a new game. The employee told me how to enter the current solar system most of them were playing on, on the companies LAN line. I asked the employee why he was shooting up everybody.


“I just got bored of fighting in the war and was having fun blowing stuff up in the city. The boss told me I was doing a good job because he believed some person who was part of the game was causing a bug in the program. If we scared the people in the game they might tell us how to destroy the bug or who was causing it.”


“You realize you guys created intelligent life inside that game, and the people in there, can really think and feel.”


“No they can’t they are just programmed to believe they can think and feel.” argued the employee. “Granted, we did make it so that the characters through wandering around and interacting with other characters in the game, can pick up information, and add that info onto their characters knowledge data base. It is not thinking though, it’s just adding and acquiring knowledge.”


“What’s the difference?” I added “Aren’t you programmed to believe you can think and feel, even though you seem to enjoy going around and killing people.”


“They’re not people, they’re binary code.” the employee stated


“Yeah, they’re super advanced binary code, and your DNA, shut up and tell me how to get to the hospital with the comatose people.”