Three of us stood inside the Virtuadyne CEO’s office. Discussing how we were going to save the people inside the video game from being shut off. The CEO seemed to be wounded or dead from electrocution or a surge. None the less, there were now employees walking up to the CEO’s office, probably wanting to know what was going on. The employees entered looking at us and their damaged boss. They were speechless.
“Give us your suits and show us to your computers” demanded the most experienced George.
The Virtuadyne employee said “We’re calling the police and closed the door on us. The two employees then started looking for things in the hallway to block the door. The most experienced George disappeared from my vision and then I saw the two employees being shoved into the room by two experienced Georges. Apparently the experience George jumped in and out of the universe cloning him self. This had the employees scared. “Take us to some game counsels!” the other George demanded.
They led us down the office hallway. One of the Georges peered into an office and he said “Wait”. He opened the door to an office where an employee oblivious to what was going on, was laughing and had on gaming goggles along with his sensory suit. On the TV in front of him it showed he was piloting a mech and blowing up people and destroying fleeing cars. Cops were firing at him but he said “Mech life restore” and the shattered bullet holes on the screen went away. One of the more experienced Georges went up and yelled at the employee “KNOCK IT OFF!”. The employee jumped up in surprise and took off his goggles. The other employee who was being held hostage by me “Told the shocked employee “Please do what they say!”
The more experienced George duplicated himself again and he told me to stay with the employees, he told every one else to fan out and make sure everybody stops playing the game. They all left the room and I was stuck with the three employees. I told them all to get out of their sensory suits. On the screen the employees mech was dying and finally blew up. Another me popped into the room. The other me said “You decide to copy yourself in a couple seconds so one guy can watch the employees and one guy can play the game.
“Oh” I remarked “can I play the game?
“Yah, I’ll watch the guys.” said the other me.
One of the other George’s showed up at the door in a sensory suit “Hey, listen were all possessing elderly comatose people inside the games hospitals, so we don’t possess any one conscious, and we don’t scare anyone.”
“Okay” I said, and I put on the suit, I left the goggles off, and grabbed the controller. I started a new game. The employee told me how to enter the current solar system most of them were playing on, on the companies LAN line. I asked the employee why he was shooting up everybody.
“I just got bored of fighting in the war and was having fun blowing stuff up in the city. The boss told me I was doing a good job because he believed some person who was part of the game was causing a bug in the program. If we scared the people in the game they might tell us how to destroy the bug or who was causing it.”
“You realize you guys created intelligent life inside that game, and the people in there, can really think and feel.”
“No they can’t they are just programmed to believe they can think and feel.” argued the employee. “Granted, we did make it so that the characters through wandering around and interacting with other characters in the game, can pick up information, and add that info onto their characters knowledge data base. It is not thinking though, it’s just adding and acquiring knowledge.”
“What’s the difference?” I added “Aren’t you programmed to believe you can think and feel, even though you seem to enjoy going around and killing people.”
“They’re not people, they’re binary code.” the employee stated
“Yeah, they’re super advanced binary code, and your DNA, shut up and tell me how to get to the hospital with the comatose people.”
Notes and Stories about time traveling from a man who claims to be me. I post one page of the story per day (except Sunday)
Monday, November 20, 2006
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